Showing posts with label mosquito. Show all posts
Showing posts with label mosquito. Show all posts

Wednesday, February 13, 2008

Ear-Piercing Sirens Used to Drive Teens Away, or Hip High Tech Secret Communication?

Fresh off of Digg's front page.

The so-called "Mosquito" device emits high-frequency noise which is audible — and annoying — to young ears, but generally not heard by people over 20.
OK, so I've seen stories about these for a while. I would really hope that shop owners don't really buy this idea that only people under 20 can hear them. I'm almost 30 and these things drive me batty. Insta-headache.

I just think it's funny that for more than a year now kids have been using the exact same technique to secretly notify each other on cellphones.

Want to make your own Mosquito tone? Fire up Sound Forge (or any editor with a tone generator), and create a tone over 17KHz. I can hear up to 18KHz in my left ear, so I tend to push even higher. You can test yourself, just keep increasing the frequency until you can't hear it anymore. Then just edit the tone (I prefer a series of quick pulses to help differentiate from random noise), and there you have it. A ringtone guaranteed to give me a migraine!

read more | digg story

Tuesday, March 13, 2007

Sonic Warfare Against Videogames!

Ok, so maybe it isn't as dramatic as my title would lead one to believe, but a Korean company says they've developed an audio cue that, according to them, will prevent obsessive gaming habits by subconsciously forcing gamers to stop playing.

"A Korean venture start-up has developed an inaudible sound sequence, which it claims can prevent obsessive use of online games, thus giving hope to game addicts."

My only problem with this? If something is "inaudible" then it can, by definition, NOT BE HEARD!
Sadly they haven't posted any samples of their un-hear-able sounds, so check out their claims here:
ACOUSTIC WAVE PREVENTS GAME ADDICTION

In the meantime, I'll use a mosquito ringtone to force myself to stop doing things, since the mosquito is actually a "hear-able" sound...
someaudioguy some audio guy videogame voice over video game voice acting audio sound design sound effects science